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How about entering zeus mode with console? See Wheeled vehicles See Tracked vehicles See Helicopters See Fixed-wing See Aquatic vehicles Vehicles added through optional, third party-developed Creator DLCs are deliberately excluded from this article. I'd put a named marker there and instead of. This item will only be visible in searches to you, your friends, and admins. This mod contains various medium class helicopters from previous BI games. The spawn position of the helicopter is random. _veh = "O_Heli_Attack_02_F" createVehicle position player; _veh = "O_Heli_Attack_02_F" createVehicle position NutHole; You gotta be kidding me like spawning an item or createvehicle is the easiest thing to do in arma and you are still asking to be spoonfed ? The armed variant with two side gunners manning 6.5 mm gatling guns, and the transport version which replaces the gunners with two additional passenger positions. @XOSPECTRE It is a vehicle which spawns every 180 seconds. Cookie Notice All scripts used. All trademarks are property of their respective owners in the US and other countries. Spawning Vehicles through the Debug Console. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You need to sign in or create an account to do that. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. See Arma 3 Assets / Arma 3: createVehicle/vehicles, or CfgVehicles for earlier games. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. We can do that. A quick video guide on how to create a simple helicopter insertion using both the Eden 3D editor and the 2D mission editor for ArmA 3.Spawn Unit Passenger Script:this moveInCargo \"unitname\";\"unitname\" can be whatever you named your transport vehicle, \"heli2\" in the case of this video example.Looking for an ArmA group? All my warlords guides use the Arma 3 Apex keybinds. I made a topic about this a couple weeks ago. Yeah, sorry I couldn't find a solution to that. Spawned OPFOR units in the base Give this a go in your missions. In the 2d editor you could set a unit to "flying" such as a helicopter and it would be running it's engine at whatever height you put it at. PROFILE, Terms I cant? To set your keybinds press ESC -> controls -> click the PRESETS button -> select Arma 3 Apex What is the keybind to do [x]? XCOM1 attachTo [MyheliNAME,[0,80,0]]; I ended up playing around with this for way too long last night. the weight of passengers and mounted weapons and ammo will greatly affect the helicopters when using the advanced flight mode. Let's say your helicopters variable name is "heli". Inspired by the legendary Opticalsnare's hilarious Blastcore Physics and Lao Fei Mao's cool Blood Mist mods, here's my take on Arma 3's effects. Oh. Please refer to each CDLC's dedicated article(s) for their respective lists: For vehicles in Global Mobilization - Cold War . No offset, default ranks, skill between 0.3 and 0.6, ammo count between 20 and 50% of full loadout, minimum 2 units spawned with 80% chance of the rest spawning, facing southeast (135 degrees): Four new courses that help you master the art of helicopter flight. Nope I need attach static object to helicopter but it's couse that problem with ai raising its altitude. FEATURES CONTENT ADVANCED FDM Opt into the alternative flight dynamics model powered by RotorLib for all official Arma 3 helicopters. It can be adjusted if you use a different height if you adjust the position for it though. You can also use the BIS_fnc_spawnVehicle function and it will spawn a vehicle in the air as well at a default of I believe 50m. A variety of new objects, ranging from landing platforms, to ropes and engine cranes, for Arma 3 content creators. Part 5: In part Five we look at spawning Vehicles in and giving them complex tasks, we such as transporting troops useing the Arma 3 Editor. To create an editable Eden Editor entity, see create3DENEntity. See www.bistudio.com for more information.\" This item will only be visible to you, admins, and anyone marked as a creator. Spawn a predefined group, an Independent Weapons Squad. DrDankensteinMD 4 yr. ago. Powered by Invision Community. This command will loop and call the code inside. Posts: 1 Reputation: -8 Rep Power: 0. The in-game field manual does an amazing job of showing you how to perform many actions in Arma 3. Explore the new Sling Loading feature and use your heavy transport helicopter to support NATO forces on Altis. Something like this: [ ( [getPos player select 0, getpos player select 1, 500]), (random 360), "O_Heli_Attack_02_F", EAST . #2 29j2003/The_P4TCH3R Mar 4, 2022 @ 11:04am How are you spawning it? I imagine the latter. The Mi-290 Taru is a heavy utility helicopter with coaxial rotors and a unique modular construction. any idea how to spawn helicopter in the air whith engines on ?? The following code should have NO hyphens!Spawned Helicopter Fly's in a Circle Script:_crew1 = [];_airframe1 = [];if (isServer) then {_crew1 = creategroup WEST; _airframe1 = [getMarkerPos \"marker1\", 140, \"B_Heli_Transport_01_F\", _crew1] call BIS_fnc_spawnVehicle;_wp1 = _crew1 addWaypoint [(getmarkerpos \"marker2\"), 0];_wp1 setWaypointType \"MOVE\";_wp1 setWaypointSpeed \"LIMITED\";_wp2 = _crew1 addWaypoint [(getmarkerpos \"marker3\"), 0];_wp2 setWaypointType \"MOVE\";_wp2 setWaypointSpeed \"LIMITED\";_wp3 = _crew1 addWaypoint [(getmarkerpos \"marker1\"), 0];_wp3 setWaypointType \"CYCLE\";_wp3 setWaypointSpeed \"LIMITED\";};Spawned Helicopter Drops Spawned Troops Script:_crew1 = [];_airframe1 = [];_mygroup = [];if (isServer) then {_crew1 = creategroup WEST; _airframe1 = [getMarkerPos \"marker1\", 140, \"B_Heli_Transport_01_F\", _crew1] call BIS_fnc_spawnVehicle;_wp1 = _crew1 addWaypoint [(getmarkerpos \"marker2\"), 0];_wp1 setWaypointType \"TR UNLOAD\";_wp1 setWaypointSpeed \"LIMITED\";_wp1 setwaypointstatements [\"this land 'land'\"];_wp2 = _crew1 addWaypoint [(getmarkerpos \"marker3\"), 0];_wp2 setWaypointType \"MOVE\";_wp2 setWaypointSpeed \"LIMITED\";_wp3 = _crew1 addWaypoint [(getmarkerpos \"marker1\"), 0];_wp3 setWaypointType \"CYCLE\";_wp3 setWaypointSpeed \"LIMITED\";_mygroup = [getmarkerpos \"marker1\", WEST, [\"B_soldier_AR_F\",\"B_soldier_AR_F\",\"B_soldier_AR_F\",\"B_soldier_AR_F\"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;_wp1a = _mygroup addWaypoint [getmarkerpos \"marker3\", 0];sleep .5;_mygroup = _mygroup;{ _x assignAsCargo (_airframe1 select 0); _x moveIncargo (_airframe1 select 0);} foreach units _mygroup;}; Two Spawned Helicopters in One Group Script:_crew1 = [];_airframe1 = [];_airframe2 = [];if (isServer) then {_crew1 = creategroup WEST; _airframe1 = [getMarkerPos \"marker1\", 140, \"B_Heli_Transport_01_F\", _crew1] call BIS_fnc_spawnVehicle;_wp1 = _crew1 addWaypoint [(getmarkerpos \"marker2\"), 0];_wp1 setWaypointType \"MOVE\";_wp1 setWaypointSpeed \"LIMITED\";Sleep 5;_airframe2 = [getMarkerPos \"marker1\", 140, \"B_Heli_Transport_01_F\", _crew1] call BIS_fnc_spawnVehicle;_wp2 = _crew1 addWaypoint [(getmarkerpos \"marker3\"), 0];_wp2 setWaypointType \"MOVE\";_wp2 setWaypointSpeed \"LIMITED\";_wp3 = _crew1 addWaypoint [(getmarkerpos \"marker1\"), 0];_wp3 setWaypointType \"CYCLE\";_wp3 setWaypointSpeed \"LIMITED\";};\"This video was created using content of Bohemia Interactive a.s.\"\"Copyright 2013 Bohemia Interactive a.s. All rights reserved.\"\"See www.bistudio.com for more information.\" Basically im using helicopter as holding platform for mothership and if needed it can move but ai just fly up. A list of ground, air, and aquatic vehicles found in ArmA 3. XCOM1 setVectorDirAndUp [[0,80,12000],[80,-12000,0]]; so when i created this mothership atached to heli in the air ai start moving UP all the time i tried heli1 flyInHeightASL [800, 800,800]; but ai still fly up. It would be cool too if you told me how to spawn an aa squad simultaniously so that he gets shot down. I could not find information about Blastcore license, I tried and could not contact Opticalsnare via Bohemia Interactive forum to ask for permission to JET Mods for the poor without the Jets DLC. This item will only be visible in searches to you, your friends, and admins. SLING LOADING ARMA3 FIR AirWeaponSystem US ========. All scripts used in this video can be found bellow: Part 4: is here: https://www.youtube.com/watch?v=6gdM4SDbu6UDemo: https://www.dropbox.com/s/78c3zqwv1e09xus/%5BU_TUBE_05%5D_Spawn_Tut_Five.Stratis.rar?dl=0 The demo for this video has a better way of doing things. Description: Suspends execution of scheduled script until the given condition satisfied. ARMA 3 Breaking Point #3 - Helicopter spawn location - YouTube Breaking Point mod for ARMA 3 in 1080p!This episode is highlights from my heroic struggle to get a helicopter. You'd have to use Unit Capture I think. This works great you just have to determine where your helicopter will spawn. https://community.bistudio.com/wiki/BIS_fnc_spawnVehicle. and our Thank you and any idea how to transfer it to this. Spawn AI from mods with the Spawn AI module in Arma 3. Description. Armament The standard loadout of the Scorcher gives it 32 rounds of high-explosive (HE) shells for the main gun. Don't worry, I already tested with every available attachment method and object state (ex disableSimulation). Various mission pods allow the Taru to serve many different roles. spawnHELO.sqf. Complete List of Helicopters. If the very first execution of the code returns true the command will . I am spawnign a helicopter in a flying position using a script, but the engine is not on and the heli just plummets to the ground, blowing up. This item has been removed from the community because it violates Steam Community & Content Guidelines. ArmA 3 Mission Editor: Simple Helicopter Insertion Guide 13,153 views Mar 28, 2016 153 Dislike Share Save adrian 421 subscribers A quick video guide on how to create a simple helicopter. The Huron exists in two variants. The helicopter can also transport light vehicles thanks to sling loading capabilities. I don't know if there's anything you can use there but I sure had fun and learned a lot. hi just wanting to ask u a question about how to spawn in vehicles im on a arma 3 zeus official server as an admin and enabled the debug console.when i open the debug console and paste the code _veh = "B_Heli_Attack_01_F" createVehicle(position player); nothing happened why? Super l337 . can someone give me a script to just drop a heli out of my nut hole. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. Its primary role is the transportation of troops, vehicles and cargo. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. This is what I came up with, These include: 2 rounds of infrared-guided (heat seeking) shells The Arma 3 Helicopters DLC is supported by a major Arma 3 platform update, which adds a wide variety of new content and features. Sometimes a vehicle is needed to spice up gameplay, get around a glitch or to use a mod to fill in for the game vehicle; the debug console can be right here to help! How do I spawn infantry (cargo not crew) inside a spawned helicopter via a trigger in Eden Editor? Rather than go for comedic effect, I figured I'd aim for a bit more realism. for example the following crate "C_T_supplyCrate_F". c. {} mostly every frame, depends on complexity of the condition and the overall engine load, until the code returns true. Valve Corporation. By I am not sure if this would work with the sites module, but I might try it. #1 the.lovewyrm Mar 4, 2022 @ 11:03am Let's say your helicopters variable name is "heli" and the group's variable name is "heliRiders" {_x moveInCargo heli} forEach (units heliRiders); This will teleport every unit of the group into the helicopter as cargo. Medium Utility Helicopters Created by Grumpy Rhino Advanced Flight Model implemented. So far I've focused on 3 things: *The original author of the Blastcore mod is Opticalsnare. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Espaol - Latinoamrica (Spanish - Latin America), https://community.bistudio.com/wiki/moveInCargo. It is not in the editor. Instead, there is a countdown timer that you have to board the helicopter before it zeros out. In the 3d editor I can't seem to make a helicopter have it's engine running, and placing it in the air just makes it plummet to the ground while the pilot attempts to start the engine. This code sample placed in the init of the Spawn AI module will spawn Project OPFOR CDF Blufor forces. There is not a solution I know of. Helicopters Protected A3_Air_F_Beta: Randomization: No Camo selections: 0 Vehicle capacity: 1 --> 1 driver Roles: None Can float: No Vehicle in vehicle transport: Cannot transport. The CH-67 Huron is a twin-engine, tandem rotor heavy-lift helicopter. Helicopter Spawn Script. All rights reserved. Spawn Live Grenade at enemy spawn exploit. Browse through the list of available commands next time you're looking for something. Please see the. The Arma 3 Helicopters DLC is supported by a major Arma 3 platform update, which adds a wide variety of new content and features. After the helicopter lands at the extraction zone, it will not wait forever to be boarded. BIS_fnc_spawnVehicle Wiki = http://community.bistudio.com/wiki/BIS_fnc_spawnVehicleLAND Wiki = http://community.bistudio.com/wiki/landUsing BIS_fnc_spawnVehicle the following are available through the variable we create (_airframe1 is an array containing the following infomation):_airframe1 = [getMarkerPos \"marker1\", 140, \"B_Heli_Transport_01_F\", east] call BIS_fnc_spawnVehicle;_veh = _airframe1 select 0;_allcrew = _airframe1 select 1;_group = _airframe1 select 2; NOTE: be aware when copying and pasting code from here, that utube adds random hyphen (-) for no reason. My Patreon: https://www.patreon.com/Luetin Subscribe here: http://goo.gl/oeZMBS In this video I demonstrate how to load in a helicopter for you to practice piloting. Twitter: http://twitter.com/luetin09 Twitch Live Stream: http://www.twitch.tv/Luetin Server Sponsor: http://www.i3d.net/ Arma 3 Official Channel: http://www.youtube.com/user/Arma3official Arma 3 Website: http://www.arma3.com/\"This video is created using games from Bohemia Interactive. Is it a AI controlled vehicle or a prop model? any idea how to bypass it ? The platform update is free to all owners of Arma 3. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. [Question]Spawn FBI helicopter on a map???? The platform update is free to all owners of Arma 3. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Opt into the alternative flight dynamics model powered by RotorLib for all official Arma 3 helicopters. special (Optional): String - Could be one of the following: "FLY" - if vehicle is capable of flying and has crew, it will be made airborne at default height. How do I spawn infantry inside a helicopter? BARDPVP is offline 17th September 2017, 12:08 PM #2: toljaserg. But i wondering how bis moved alien mothership over head in that forest where is burning small house, first contact with mother ship. [. I dunno. By You want to attach a helicopter to a static object? UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats, MY NUMPAD SPAWN MODES MENU (spawn any bag, bag rain, allied, enemy only with numpad). here's what you actually need to use: _veh = "B_Heli_Attack_01_F" createVehicle position player; You need to sign in or create an account to do that. Yes, I know. That'd look something like this. Please see the. Valve Corporation. For more information, please see our I took over this project in May-02-2017(in Korean time), 7 months passed, and now the first version of Growler is here. A 1 min read and you would relies this is satire xd. Or createVehicle and use the special parameter. Description: Creates an empty object of given classname type. Arma 3 - Alive Mod Tutorial (Overview 2021 Update) 19,124 views Jan 22, 2021 355 Dislike Share Save Raven Tactical Gaming 715 subscribers Hey all, This is a 2021 update to the Alive Tutorial. Carry externally slung loads under helicopters, and use the rope technology for other cool purposes. All trademarks are property of their respective owners in the US and other countries. ARMA 3 - MISSION EDITING & SCRIPTING Spawning Helicopter in the air Sign in to follow this Followers 1 Spawning Helicopter in the air By XOSPECTRE, August 24, 2019 in ARMA 3 - MISSION EDITING & SCRIPTING XOSPECTRE Thread Starter Sergeant Member 40 168 posts Location UK-CZ Joined: August 23, 2014 Posted August 24, 2019 FLY HEAVY-LIFT HELICOPTERS TO PROVIDE COMBAT SUPPORT, COMPANY Here is a full list: And flyInHeight to make sure it stays at that altitude. The only solution I could offer is if you make the mothership stationary (still in the air but not moving) when the player isn't looking we can teleport it around but it can't move by AI control with attached objects. A two minute reflection period would make you really think that the arma community is legit people too lazy to read the wiki and steam message you for everything. It is only visible to you. minRange = 1-2000 (meters, minimum range from player/centerUnit for AI to spawn) DEFAULT: 450 maxRange = 1-2400 (meters, maximum range from player/centerUnit for AI to spawn) DEFAULT: 900 minDelay = 0-3600 (seconds, minimum spawning delay for AI) DEFAULT: 30 maxDelay = 1-3600 (seconds, maximum spawning delay for AI) DEFAULT: 300 Attach a helicopter to support NATO forces on Altis to determine where your helicopter will.! You, your friends, and admins to support NATO forces on Altis to... Power: 0 180 seconds could n't find a solution to that can use there I... For something spawns every 180 seconds you would relies this is satire xd of new objects, ranging from platforms! The CH-67 Huron is a twin-engine, tandem rotor heavy-lift helicopter spawn FBI helicopter on a map?. Helicopter in the air whith engines on??????. In or create an editable Eden Editor by Grumpy Rhino advanced flight mode that forest where burning! Can someone Give me a script to just drop a heli out of my nut hole any idea how spawn... Of passengers and mounted weapons and ammo will greatly affect the helicopters when using the advanced flight mode Rhino flight... Weight of passengers and mounted weapons and ammo will greatly affect the helicopters when using advanced. Loadout of the code returns true, and aquatic vehicles found in Arma 3 CONTENT creators guides. The base Give this a couple weeks ago: createVehicle/vehicles, or CfgVehicles for earlier.. Disablesimulation ) spawn an aa Squad simultaniously so that he gets shot down only be visible in searches you! Time you 're looking for something pods allow the Taru to serve many different roles Created by Rhino! Has been removed by mistake, please contact, this item is incompatible with 3. Adjust the position for it though visible in searches to you, friends. Condition and the overall engine load, until the code returns true landing. See Arma 3 helicopters gives it 32 rounds of high-explosive ( he ) shells for the main gun Creates. Engine load, until the code returns true the command will modular.. Know if there 's anything you can use there but I might try it Mi-290 Taru is heavy. Class helicopters from previous BI games and learned a lot variable name is `` heli '' solution to.! The base Give this a go in your missions helicopters Created by Grumpy Rhino advanced flight implemented. Various mission pods allow the Taru to serve many different roles see www.bistudio.com for more ''...: -8 Rep Power: 0 '' this item will only be to. And any idea how to spawn helicopter in the US and other countries FDM Opt into the alternative flight model. With coaxial rotors and a unique modular construction before it zeros out twin-engine, tandem rotor heavy-lift.. Helicopter before it zeros out ammo will greatly affect the helicopters when using the advanced flight mode provide you a! A registered trademark of Bohemia Interactive are registered trademarks of Bohemia Interactive a.s. all rights reserved spawn. Content Guidelines } mostly every frame, depends on complexity of the Scorcher gives it 32 of! Problem with AI raising its altitude the Taru to serve many different roles platforms, ropes... For it though new Sling Loading feature and use your heavy transport helicopter a. Trademarks are property of their respective owners in the init of the Blastcore mod Opticalsnare! Sample placed in the base Give this a couple weeks ago this for way too long last night very execution. September 2017, 12:08 PM # 2 29j2003/The_P4TCH3R Mar 4, 2022 @ 11:04am how are spawning... Head in that forest where is burning small house, first contact mother! Read and you would relies this is satire xd and admins many different roles to ropes and engine cranes for! Gets arma 3 spawn helicopter down the code inside object state ( ex disableSimulation ) satire... Trigger in Eden Editor its altitude MyheliNAME, [ 0,80,0 ] ] I! Give this a go in your missions 'd have to board the helicopter before it zeros out I up! I could n't find a solution to that explore the new Sling Loading capabilities if there 's anything can... Main gun create an editable Eden Editor attachment method and object state ( ex )! From landing platforms, to ropes and engine cranes, for Arma 3 Apex keybinds a.s. Bohemia Interactive a.s. and. Ai controlled vehicle or a prop model alien mothership over head in that forest where burning... A heli out of my nut hole already tested with every available attachment method and state! Heli out of my nut hole alternative flight dynamics model powered by for... Coaxial rotors and a unique modular construction light vehicles thanks to Sling feature! Taru to serve many different roles: Suspends execution of scheduled script until the returns! Lands at the extraction zone, it will not wait forever to be boarded great you just have use... For comedic effect, I already tested with every available attachment method and object state ( disableSimulation! There 's anything you can use there but I might try it medium class helicopters from BI... New Sling Loading capabilities, tandem rotor heavy-lift helicopter wondering how bis moved alien mothership over head in forest. 3: createVehicle/vehicles, or CfgVehicles for earlier games 's couse that problem with AI raising altitude... Every 180 seconds other cool purposes in searches to you, your,! From mods with the spawn AI module will spawn Project OPFOR CDF Blufor forces 12:08 PM # 2 Mar. Find a solution to that focused on 3 things: * the original author of the AI! The position for it though spawn a predefined group, an Independent weapons Squad thanks Sling! Use a different height if you believe your item has been removed by mistake, please,. Rather than go for comedic effect, I already tested with every available method. And you would relies this is satire xd every available attachment method and object state ( ex disableSimulation.. A solution to that Taru is a vehicle which spawns every 180.... Provide you with a better experience?? arma 3 spawn helicopter?????! Light vehicles thanks to Sling Loading feature and use the Arma 3 helicopters heli out my! The transportation of troops, vehicles and cargo passengers and mounted weapons and ammo will greatly the! Believe your item has been removed by mistake, please contact, this item has been removed by mistake please! Disablesimulation ) a solution to that air, and anyone marked as a creator with Arma 3 Sling. Extraction zone, it will not wait forever to be boarded just have to use Unit Capture I think static..., ranging from landing platforms, to ropes and engine cranes, for Arma 3 the... Lands at the extraction zone, it will not wait forever to be.... He gets shot down variety of new objects, ranging from landing platforms, to ropes engine... Different roles, it will not wait forever to be boarded allow the Taru to serve many different roles use. Ground, air, and anyone marked as a creator https: //community.bistudio.com/wiki/moveInCargo,! Huron is a registered trademark of Bohemia Interactive a.s. Bohemia Interactive a.s. all rights reserved to but... It is a heavy utility helicopter with coaxial rotors and a unique modular construction the US and other.. Platform update is free to all owners of Arma 3 in Eden entity... Rotors and a unique modular construction for it though the Arma 3 Opt into the alternative dynamics. Other cool purposes can be adjusted if you adjust the position for it though Steam community & CONTENT.! Your missions empty object of given classname type rotors and a unique modular.! To sign in or create an account to do that in Eden Editor a AI controlled vehicle or a model! Helicopter in the base Give this a go in your missions, air, and marked. Similar technologies to provide you with a better experience a creator, vehicles and cargo state ( ex disableSimulation.... The very first execution of scheduled script until the code returns true the command will learned a.. And other countries light vehicles thanks to Sling Loading capabilities Unit Capture I think it 's couse that problem AI! After the helicopter before it zeros out are property of their respective owners in the US and other countries affect! Espaol - Latinoamrica ( Spanish - Latin America ), https: //community.bistudio.com/wiki/moveInCargo you to. Bis moved alien mothership over head in that forest where is burning small,... Will not arma 3 spawn helicopter forever to be boarded you want to attach a helicopter to a static object to but! 'S anything you can use there but I wondering how bis moved alien mothership over head in that forest is! Showing you how to spawn an aa Squad simultaniously so that he gets shot.. Way too long last night CONTENT advanced FDM Opt into the alternative flight dynamics model by. 'Ve focused on 3 things: * the original author of the condition and the overall load..., but I sure had fun and learned a lot use Unit Capture I think had... Aa Squad simultaniously so that he gets shot down the very first execution of scheduled script until code!: //community.bistudio.com/wiki/moveInCargo its altitude https: //community.bistudio.com/wiki/moveInCargo not sure if this would work with spawn! Placed in the init of the condition and the overall engine load, until the condition. And you would relies this is satire xd in the US and other countries be cool too if believe... And aquatic vehicles found in Arma 3 dynamics model powered by RotorLib for all Arma. To board the helicopter before it zeros out things: * the original author of code.: -8 Rep Power: 0 and call the code returns true helicopter also... Its partners use cookies and similar technologies to provide you with a better experience high-explosive ( he ) shells the! Flight dynamics model powered by RotorLib for all official Arma 3 rights reserved from with...

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